In crafting. Ready to place an object.
Pre-crafting. Choosing materials from the list.
A particle effect goes off as a skill is used.
Choosing which type of item to make.
Skills can be moused over to reveal tooltips. They can also be activated on click.
Interacting with a placeholder NPC. Testing the dialogue system.
Receiving a quest.
Finishing a crafting session and getting an item.
Interface for turning in quest items. The list is populated with only valid items.
Quest complete. We didn’t make the optional objectives, sadly.
Choosing a catalyst to use.
An active catalyst providing bonuses on the crafting grid.